Discoverability

Published on Author Suchen

Discoverability is the degree to which of something, especially a piece of content or information, can be found in a search of a file, database, or other information system. Discoverability is a concern in library and information science, many aspects of digital media, software and web development, and marketing, since something (eg, website, product, service, etc.) can not be used not understand what it can be used for. Metadata , or “information about information,” such as a book’s title, a product’s description, or a website’s keywords, affects how discoverable something is on a database or online. In the 2010s, adding metadata to a product that is available online can make it easier for end usersto find the product. For example, if a song is made available online, making the title, name of the band, genre, year of release, and other relevant information in this connection. Organizing information by putting it into the alphabetical order or including it in a search engine is an example of how to improve discoverability. Discoverability is related to, but different from, accessibility and usability , other qualities that affect the usefulness of a piece of information.

Etymology

The concept of “discoverability” in an information science is a loose borrowing from the concept of the legal profession. In law, “discovery” is a pre-trial proceedings in a lawsuit in qui Each party, through the law of civil procedure , can obtenir evidence from the other party or parts by means clustering of discovery Such devices have a request for answers to interrogatories , request for production of documents , request for admissions and depositions . [1] Discovery can be obtained from non-parties using subpoenas . When a discovery request is made, the request for assistancemotion to compel discovery. [2]

Purpose

The usability of any piece of information is directly related to how it can be found, or in a ” walled garden ” database or on the open Internet. The quality of information available on this database or on the Internet on the quality of meta-information about each item, product, or service. In the case of a service, because of the emphasis placed on service efficiency, opportunities should exist for this service. However, it is only possible if information is discoverable in the first place. To make items, products, and services discoverable, the following set of activities need to be performed:

  1. Document the information about the item, product or service (the metadata) in a consistent manner.
  2. Store the documented information (metadata) in a searchable repository.
  3. Enable yourself and others to search for the information in an efficient manner.

Regarding number 2, storing the information in a searchable repository: while technically a human-searchable repository, such as a printed paper list would qualify, in the 2010s, “searchable repository” is usually taken to mean a computer-searchable repository, such as a database that a human user can search for some type of search engine or “find” feature. Number 3 further supports this analysis of number 2, because it is possible and feasible in a theoretical sense, it is not time and cost-efficient in comparison with computer-based searching.

Apart from increasing the potential of services, it is also necessary to avoid the development of a solution that is already contained in an existing service. To design services that are not only useful for their services, but also for the provision of services and services, they may be used during the service-oriented phase of the service delivery process.

Specific to digital media

In relation to audiovisual content, according to the Canadian Radio-television and Telecommunications Commission (CRTC) for the purpose of its 2016 Discoverability Summit, discoverability can be summed up to the intrinsic ability of lot “, or to position itself so as to be easily found and discovered. [3] A piece of audiovisual content can be a movie, a TV series, music, a book ( eBook), an audio book or podcast. When audiovisual content is available online, if the content is “tagged” with identifying information TV shows and movies, singers, musicians and record producers for songs) and the genres (eg, for movies genres such as action, drama or comedy, for songs, genres such as heavy metal music, hip hop music, etc.), this makes it easier for users to find the content they are interested in.

In the 2010s, when users interact with online content, the algorithms typically determine what types of content is desired, and then a computer program suggests “more like this”. Different websites and systems-have different algorithms, purpose One approach, used by Amazon for icts online store, is to indicate indication to a user, once the user searches for gold looks at content / product x That “other users you purchased x aussi you purchased The Following items “. This example could be used for other purposes, but it could also be used to provide suggestions based on other factors (eg, searching, viewing, etc.).

In the 2010s, discoverability is typically referred to in search engines . A highly “discoverable” piece of content (eg, a certain movie) would be a movie that appears at the top, or near the top of a user’s search results. A related concept is the role of “recommendation engines”, which are computer programs that give recommendations based on his / her online activity. In the 2010s, “discoverabilty” applies to desktop and laptop computers and the widening range of devices that can access the Internet, including various console video gamesystems and mobile devices such as tablets and smartphones. When they make an effort to promote certain content (eg, a TV show, movie, song, or video game), they can use “traditional marketing” (billboards, TV ads, radio ads) and digital ads (pop-up ads, pre-roll ads, etc.), or a mix of traditional and digital marketing.

Even before the user’s intervention by a certain content or type of content, it is possible that the contributory factor may be included in the various modes of content consumption. As of 2017, Search for Netflix for movies, Spotify for music, Audible for audio books, etc., the concept can also be applied to Twitter , Tumblr , Instagramand other websites. It involves more than a satisfied person’s presence on a given platform; it can involve this content with “keywords”, search algorithms, positioning within different categories, metadata, etc. Thus, discoverability makes it much easier. For audiovisual content broadcast or streamed on digital media using the Internet, the concept of the underlying concepts of information technology and programming architecture, which is at the very foundation of the search for a specific product, information or content.

Applications

Within a webpage

Within a specific webpage or software application (“app”), the discoverability of a feature, the content of factors, including the size, color, highlighting features, and position within the page. When color is used to communicate the importance of a feature feature, such designers typically use other elements, such as shadows or bolding, for individuals who can not see certain colors. Just as traditional paper has been created, such as being “above the fold” of a newspaper versus “below the fold”, a web page or app’s screenview may have certain locations as being right at the bottom of the web page or screen.

The positional advantages or disadvantages of various locations depend on different cultures and languages ​​(eg, left to right vs. right to left). Some locations have become established, such as having a toolbars at the top of a screen or webpage. Some designers have argued that this is something that has been used more often than not. Some features can not be seen, but there is a convention that if the user places the mouse cursor in a certain area, then a toolbar or function option will become visible. In general, because of the smaller screen of mobile devices, controls are often not located right in the center of the screen, because that is where the user views content or text.

Some organizations try to increase the discovery of a certain feature by adding animation, such as a moving “click here” icon. As of 2017, the concept of mobile devices is more complex, because smartphones and tablets are typically capable of having many more inputs than a 1980s era desktop, including “swiping” the touchscreen , touching images on the screen, or tilting the device. One of the challenges in webpage and app design is that the degree of sophistication and experience of users in the world of the environment.

Internet search

For items that are searched for online, the goal of discoverability is to be at or near the top of the search results. Organizations may make efforts to make it more likely that their content or webpages are at the top, or close to the top, of search results; These approaches are often collectively called search engine optimization (SEO). Note that when an organization takes action to increase the SEO of its website, this does not normally involve changes to the search engine itself; rather, it involves adding metadata tags, and other content, to increase the “visibility” of the website to search engine algorithms.

Services

In a service delivery context, the application of this method requires the following: information is available about the service’s functional context [4] and the capabilities of the service. At this stage, the domain knowledge of business experts could also be enlisted to document meta-data about the service. In the service-oriented design phase, the meta-data could be made part of the service contract. [5] The OASIS SOA-RM standard specifies service descriptionas an artifact that represents service meta-data. [6]

To make the service meta-data accessible to interested parties, it must be centrally accessible. This service can be done by publishing the service-meta to a dedicated service registry [7] or by simply placing this information in a ‘shared directory’. [8] In case of a service registry, the repository can be used to include QoS, SLA and the current state of a service. [9]

Metadata types

Functional

This is the basic type of meta-information that expresses the functional context of the service and the details of the product, content, or service capabilities. The application of the standard service provides the principle for the use of meta-data in a consistent manner. The same standardization should be applied when the same meta-information is available outside the technical contract [10] of the service when publishing information to a service registry. [11]

For general items, the data may be used to categorize them may include:

  • Name of product, or TV show / movie title
  • Name of manufacturer, designer, creators (for audiovisual content, this would be the names of director / producer / artists)
  • Technical data (size, weight, height for physical items, or in the case of digital files, compression approach, file size)
  • For items can qui Identify Their rent via embedded sensors (Such As with the Internet of Things geolocation data), rental of use / access)

Quality of service

For services to know about the behavior Service and Its limitations, [12] and about the user’s experience department, all of this information needs to be documented dans le Service registry. This way potential consumers can use this meta-information by comparing it against their performance requirements.

Considerations

Services

The effective application of this design requires that the meta-information recorded against each service be consistent and meaningful. This is only possible if organization-wide standards exist that enforce service developers to record the required meta-data in a consist way. The information recorded as meta-data for the service needs to be presented in a way that both technical and non-technical IT experts can understand the purpose and capabilities of the service, business people before the service is allowed to be used.

This principle is best applied during the service-oriented analysis phase during this time, all the details about service and functionality are available. Although there is a positive manner, however, in case of service abstraction and service discovery, there is an inversely proportional relationship. This is because the service is more readily available. This meta-information could be met by meta-information.

Algorithms

In the online economy, sophisticated computer programs called algorithms analyze the ways that end users search for, access and use different content or products online. Thus, not only is metadata created concerning the content or product (eg, the author and genre of an e-book), but also data is generated on specific human users’ interaction with this content. If an organization has Such As social mediawebsite for a given person, demographic information (eg, age, gender, location of residence, employment status, education, etc.), then this social media website a given subcategory of users. When social media websites are collecting data about human users

Algorithms have been called ” black boxes “, because the factors used in their algorithms are typically not publicly available. While a number of search engine optimization (SEO) firms offer the services of trying to increase the ranking of a customer’s web site, these SEO firms do not exactly know the exact algorithms used by Google and Facebook.

In the 2010s, the article discusses the question of how to use algorithms on search engines and databases, which suggests a preference for a certain type of content or product. happy. To give a practical example, a search engine algorithm may be used for this purpose, and it may be used for other purposes (eg, drama, documentary, etc.). On the positive side, if this is not a problem, then it will be reduced to a large number of movies. HOWEVER, Various cultural stakeholders have raised concerns about these phenomena. Concerns about the dangers of “filter bubbles” have been raised in online news services, which provide types of news, news sources, or topics to a user based on his / her previous online activities. PBS content will be shown more PBS search results, and so on. This could lead to news readers becoming aware of some news source’s viewpoints. or topics to a user based on his / her previous online activities. PBS content will be shown more PBS search results, and so on. This could lead to news readers becoming aware of some news source’s viewpoints. or topics to a user based on his / her previous online activities. PBS content will be shown more PBS search results, and so on. This could lead to news readers becoming aware of some news source’s viewpoints.

The search behavior of video content viewers has changed in the past. Whereas a typical TV show consumer of the 1980s Would read a print edition of TV Guide to find out what shows Were you, or click from channel to channel ( “channel surfing”) to see if any shows appealed to ’em, in the 2010s, video happy consumers are watching on screens (or smart TVs , tablet computer screens or smartphones) that have a computerized search function and often automated algorithm-created suggestions for the viewer. With this search function, a user can enter the name of a TV show, producer, actor, screenwriter or genre to help them find content of interest. If the user is searching on a search engine on a device (laptop, tablet computer, smartphone) they own, the device may transmit information about the user’s preferences and / or previous online searches to the website. Continuing with this 1980s to 2010s comparison, in the 1980s, the type or brand of television was used. However, a person looking for TV shows in the 2010s on different brands of computerized smart TVs will probably get different search results for the same search term.

Limitations

For organizations that are trying to get the most out of their product, discoverability has become an important goal. However, it does not automatically translate into market success. For example, if the hypothetical online game “xyz” is easily discoverable, but it will not operate on mobile devices, then this video game will not be able to work in the mobile game market, despite it being at the top of the search results. As well, even if the product functions, that is it runs or plays properly, as users may not like the product.

In the case that a user has a certain product or service, the discoverability has to be repeatable. If the user can not find the product or service, then it can be substituted for this product / service, and instead it is easily and reliably findable. It is not enough to make the product or service discoverable for only a short period, unless the goal is only to create “viral” content as part of a short-term marketing campaign.

See also

  • Findability
  • Information foraging

References

  1. Jump up^ Larson, Aaron (18 August 2016). “Conducting Discovery in a Civil Lawsuit” . ExpertLaw . Retrieved 30 September 2017 .
  2. Jump up^ Schwarzner, William W. (1988). “The Federal Rules, the Adversary Process, and Discovery Reform” . University of Pittsburgh Law Review . 50 : 703 . Retrieved 30 September 2017 .
  3. Jump up^ “Discoverability Summit” . Discoverability Summit . Canadian Radio-television and Telecommunications Commission . Retrieved 18 February2016 .
  4. Jump up^ The overall purpose of the service
  5. Jump up^ Contract Service
  6. Jump up^ Michael Poulin. Evolution of principles of Service Orientation: Service Composability and Discoverability, part 7. Date accessed: 20 April 2010.
  7. Jump up^ Reddy, et al. Evaluating legacy assets in the context of migration to SOA. pp 58. Date accessed: 20 April 2010.
  8. Jump up^ Dennis Wisnosky. Principles and Patterns at the US Department of Defense. Date Accessed: 20 April 2010.
  9. Jump up^ .Vinod Sarma, Srinivas Rao Bhagavatula. Freeway patterns for SOA systems. Date accessed: 28 April 2010.
  10. Jump up^ technical contract
  11. Jump up^ A repository that contains meta-data about services in a specific format eg classification of service, its location, etc.
  12. Jump up^ Jim Murphy. Essential Components of an SOA Quality Foundation. Date accessed: 20 April 2010.